Shadow-Phantom, a tall and slender figure clad in worn black armor, stands at a slight angle facing the camera. His face is mostly hidden beneath a hood, with only a glimpse of his features visible, but his eyes remain shrouded in darkness. His armor is decorated with glowing, shifting symbols in cool blue and purple hues that pulse as he moves. The compact, dark-bladed sword in his hand gleams with an eerie light. The armor, though sleek, bears the marks of past battles, with faded scratches and worn edges. The hood’s fabric flows behind him, adding a sense of movement, while his dark gloves and reinforced boots ground his appearance in functionality. A sheath for his blade is secured to his back, and a collection of throwing knives hangs from his belt. Shadow-Phantom is a shadowy assassin, skilled in stealth and infiltration, always moving in the darkness and keeping his intentions hidden. The background is a soft, gradient blue, providing a clean, minimalistic look that contrasts with the character's glowing symbols. The overall design is sharp and simple, with smooth, fluid 3D animations and a polished, hyper-casual gaming aesthetic. The character’s movements are subtle and minimal, focusing on lifelike, seamless transitions.
by videoprodmulti
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